Both of those games have marriage as an important aspect of the game.
Once you become a friend with a MOTOS (maybe you'd be taking their acquaintance cards out of their deck as you encounter them), you'd shuffle in their friend cards into the deck, etc. Storyline games, where the game *story* state changes is a recent boardgame styles, since many of these games have low replay value.
Some legacy games are an example, and FFG is also coming out with its Legacy of Dragonmere (?
) which has decision points like a Japanese dating sim.
There are videos on the KS page so you may see how it's played and to decide if that's the game you're after. turns out there aren't many (evident by this thread and google searching).
I was researching them because I've been working on one for two years!